Tag Archive | Gaming Vest

Tactile Gaming Vest (TGV)

The TGV was demonstrated at HAPTICS SYMPOSIUM 2010 in Waltham, MA (Boston Area) and received some honorable mention in IEEE Spectrum and WIRED. The article in Penn Gazette gives a very good user response of the vest.

TGV is a haptic feedback device designed to increase the immersiveness of first- and third-person shooter games. The vest includes a multitude of solenoids, eccentric-mass motors, and Peltier elements controlled by custom electronics and a personal computer. When the player’s character experiences injury in the game, the vest simulates the appropriate sensation (bullet hit, vibration, and/or heat) in the correct location on the player’s body. Beyond shooter games, we believe similar systems could be used to enhance laser tag, military training, movie watching, and other games.

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