Tag Archive | UPENN

Tactile Gaming Vest (TGV)

The TGV was demonstrated at HAPTICS SYMPOSIUM 2010 in Waltham, MA (Boston Area) and received some honorable mention in IEEE Spectrum and WIRED. The article in Penn Gazette gives a very good user response of the vest.

TGV is a haptic feedback device designed to increase the immersiveness of first- and third-person shooter games. The vest includes a multitude of solenoids, eccentric-mass motors, and Peltier elements controlled by custom electronics and a personal computer. When the player’s character experiences injury in the game, the vest simulates the appropriate sensation (bullet hit, vibration, and/or heat) in the correct location on the player’s body. Beyond shooter games, we believe similar systems could be used to enhance laser tag, military training, movie watching, and other games.

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As a part of MEAM 610: Advance Mechatronics, I and Mohit decided to make a Blimp. It was a fun project and a part of a bigger project shown in the video. We used PIC16F series of Micro-controller with two DC Geared motors. To keep the weight as light as possible, and increase the lift capacity, we used balsa wood and used two Blimp Ballons.

ROBOTRON: Market Analysis of CkBots

CkBot is a self assembling robot, developed by Professor Mark Yim at University of Pennsylvania. The report aimed at shaping this technology-driven discovery into a customer-driven product, identify the target market for the product & developing a marketing strategy for penetrating the market. It also aims at providing an assessment of the total market potential to develop a dollar sales forecast over time for the product.

This project was developed for EAS 545: Engineering Entrepreneurship Course. View more to see the complete report…

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